wynn: (| fear today forgot tomorrow)
ƜуηηєfαƖѕнσηɗ ([personal profile] wynn) wrote in [community profile] theround2013-08-02 12:21 am

free-form mission info & plotting post: seattle

 


 
Thank you, players who volunteered to test out free-form missions! These will operate a little differently from standard missions here at KOL, but very similarly to the sort of roleplaying done at other Dreamwidth games.

The gamemaster will not be introducing or running any NPCs on this mission, aside from having one NPC party member (Dovan). Instead, players may use this post and/or plurk etc. to plot things out as they go, using the parameters outlined in this post and the stats provided for bad guys.

One of you will have to make the top post for this mission, so you can decide that here - and also decide if you'd like a flight post etc. You're all in charge of deciding how the mission goes, and you can decide that ahead of time if you'd like, or figure it out as you go, the same way one might plot for playing out an attack on the city by monsters in a regular game. (ex: I'd like so and so to rescue my character at some point! or wouldn't it be cool if a bunch of bad guys ganged up on x and y in an alley)

Specifics of the Seattle mission:


What. Two recently united gangs of goblins have decided to celebrate their new alliance with a scavenger hunt in the heavily populated Seattle shopping district. The Knights will arrive in the middle of their spree of terror, theft, and assault, and attempt to quell the chaos, at which point, the goblins will attempt to retreat or fight back using their intimate knowledge of the various air ducts, service tunnels, and sewer systems to dodge pursuit.

Who. Players may plug NPCs into their tags who are civilians caught in the fray or goblins causing chaos.

Goblins are short, misshapen humanoids that average 3 feet tall and weigh about 50 pounds. They have flat faces, broad noses, pointed eyes, and wide mouths filled with small fangs. Their foreheads slope back sharply, and their eyes range in color from red to yellow. Their flesh varies from pumpkin-orange to crimson-red, and their dark hair is thin and string like. Goblins reach maturity at age 10 and typically live into their 50s.

Goblins as a group tend to be fearless, cunning, and ruthless. Their small size has made it necessary for them to justify any tactic to ensure their success. They are also willing to take great risks to achieve their objectives, particularly if those risks involve high speeds, loud explosions, and the chance of somebody (else) getting hurt. Goblins are fecund and have large litters with numerous offspring. As a result, they can quickly populate an area, making up for losses through accidents and misadventures. They have a low sense of morality and little regard for personal property, and they often allow themselves to be bullied and dominated by more powerful creatures, such as bugbears. Abandoned buildings are favorite haunts for goblin tribes. For most goblins, the mundane world is not that much different from the world they left behind—larger and more powerful creatures push them around, and they in turn raid what they can to get by.

Stats for goblins can be found here and here.

Where.  Characters will arrive in Seattle and head straight to the Downtown Retail Core.  Feel free to incorporate real locales or make up your own!   
asap: (pretty)

[personal profile] asap 2013-08-04 02:02 am (UTC)(link)
So Andie's super fast she can... idk round up goblins that try and escape whatever the tank people do.
astrae: (Default)

[personal profile] astrae 2013-08-04 02:13 am (UTC)(link)
Diana is gonna be um, nearly completely and totally untrained at this point wrt magic, but sometimes it crops up on its own accidentally to be helpful, like that time she doused Faye with ocean water when she was busy setting things on fire?

Aside from that I guess she has kind of a knack for homeopathy/basic healing things? I don't think she'll be very good at actually fighting goblins off physically though, so maybe just the medic/backup type stuff since she tries to be pacifistic when at all possible.

As for places to check out, the Seattle Underground stretches through part of the retail core - that might be interesting, since it's a collection of streets and abandoned buildings that used to be ground level but are no longer. There's some basic info here.
cuivre: (Default)

[personal profile] cuivre 2013-08-04 04:22 am (UTC)(link)
Miles is more the offensive type. So he'll be around hitting things if needed XD Otherwise he's good at following orders and tagging along/going with other people's plans.
ironsides: (| don't stand in me way!)

[personal profile] ironsides 2013-08-05 07:36 pm (UTC)(link)
Dovan is a massive tank of the murder carnival variety so I assume he'll be wading through the biggest concentrations of trouble / quelling violence with more violence.

Who wants to put up the starter posts btw?
asap: (wtf are you on?)

[personal profile] asap 2013-08-07 06:06 pm (UTC)(link)
I could post it! Probably either today or tomorrow.
moonheart: (kick up confetti leaves)

[personal profile] moonheart 2013-08-09 12:28 am (UTC)(link)
Perfectamundo!

[personal profile] ex_ric243 2013-08-07 08:57 pm (UTC)(link)
So late to this party but I'm finally home sobs.

Alaric is a decent fighter but his main strength is probably tactics/outsmarting the enemy.

I'm going to be around getting caught up on stuff later today.
untethered: (i just can't have tonight)

[personal profile] untethered 2013-08-08 10:52 pm (UTC)(link)
Perfect timing, actually, since it hasn't gone up yet 8)

[personal profile] imgonnadie 2013-08-08 08:08 pm (UTC)(link)
Sean is kind of useless in fighting, but he could do the majority of the actually flushing out with some banshee wailing and disorient/deafen for all your killing ease. 'cause he is a bro like that. Also if anyone needs a damsel in distress to save, Sean can get his ass kicked for your pleaure.