Entry tags:
EVENT POLL
With the event starting in the next couple days or so, I wanted to remind people of our standing rule for tagging during initiative order: if you go a a week without tagging your event/mission thread while they are locked into init, it will be assumed that you are holding your action and the thread will move on without you. You are free to hop back in at any time that round, just give a heads up in the private plurk for that scene.
Similarly, I'll be implementing a more intense version of this for the advanced participation event groups, although I'm going to poll everyone about whether the rule should be a 24, 48, or 72 hour turnaround for those groups. Poll closes Friday, the 13th. Please vote!
Similarly, I'll be implementing a more intense version of this for the advanced participation event groups, although I'm going to poll everyone about whether the rule should be a 24, 48, or 72 hour turnaround for those groups. Poll closes Friday, the 13th. Please vote!
Poll #17080 Advanced Event Initiative Rule
Open to: Registered Users, detailed results viewable to: All, participants: 14
At what point should you be considered to be 'holding action', and play proceed to the next character in initiative order?
View Answers
1 day (24 hours from the last tag)
2 (14.3%)
2 days (48 hours from the last tag)
11 (78.6%)
3 days (72 hours from the last tag)
1 (7.1%)

no subject
However, several members of KOL who are on the advanced teams are also participating in NaNoWriMo, and we're rapidly approaching Thanksgiving. Due to the propensity for travel and family time during the holiday, and the added strain of noveling, I think it would be most fair to hold people to a two-day rule. It's likely that someone might be wholly incapable of touching their computer during these family-focused holidays for 24 hours through no fault of their own but simply due to real life obligation. It seems like a more realistic way to support the players' balance of real life obligations with a clear willingness to prioritize moving the game along.
That's just my two cents tho!
no subject
BUT I wanted to at least see where other people were with it. When I put down the week rule, I was kind of spitballing based on what I'd seen / what seemed fair, but I think I've had time to evaluate by now how much lag there can still be even with a week rule, so I figure anywhere between 1-3 should help for the missions that gotta keep movin' (and if people miss a round or even two, it's rarely the end of the world, and easy to justify in game since it's just like... twelve seconds).
no subject
And like you said, IC, it's easy to justify missing a round or two because of the time crunch. I'd even say if this goes well that it might be a signal to shorten the general rule for inits on missions overall. Obv not to this short because it's designed for real main plot stuff, but maybe like 4-5. I think overall, the init hold action rule is REALLY FAIR and benefits everyone, particularly because combat tags tend to be ultimately less brain-intensive and grandiloquent.
SO YES TO BE CLEAR I THOROUGHLY SUPPORT THIS, and normally I'd even say 1 day for main plot stuff, but with it being holidays & NaNo time, I know people have a lot of reasons that 24 hrs would be stringent.