Knights of Legend | Test Drive Meme

Interested in playing at Knights of Legend but want to get a feel for the players/characters/world? Already in the game but want to clown around with other muses to see how they would fit here? Now's your chance!
The setting is our world... but all the legends are real, because magic has spilled over the centuries from a Dungeons & Dragons fantasy dimension called the Shadow World into the modern one. If you have a canon character, they too have spilled over through cracks between dimensions - and remember little to nothing of their past lives, except in some rare cases. How much they remember is entirely up to you! Canon characters can either have recently arrived in this world, or already be settled and accustomed to it. Original characters are natives of either this modern+magic dimension, or from the Shadow World - in which case, they too lost memories on their journey here.
Either way, your characters have joined up with the Knights of the Silver Dragon: a large secret organization dedicated to protecting this world against the evil creatures arriving from other dimensions - and protecting the innocent dimensional travelers from cultural misunderstandings and prejudice that they face here.
Compiled from various memes at
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How it works:
1. Post as your character with Name | Canon if applicable in the subject line. You can choose the scene and prompt yourself or leave it blank for others to decide. Current players can make threads too, if you'd rather tag them!
2. Others respond to your prompt or after going to RNG and entering numbers 1- 15 for a prompt.
3. Respond and play it out!
4. Part of the fun of KOL is using dice rolls to determine success or failure of actions taken! For the purpose of this meme, don't worry about having a character sheet or stats for your character - if the GM or a fellow player asks you to make a roll to determine something, simply randomize out of 20 and compare it to the number they give you to see if your character succeeds or fails!
5. Play nice. If someone doesn't want to play something out, respect their wishes.
You may use threads from this meme for your application samples!
1. Arrival; Your character wandered into some mysterious mist in their homeworld... and abruptly finds themselves in some part of our modern world, with either all, most, some, or none of their memories missing! Play out their confused first steps in this new world. Get creative about where and what they arrived in the middle of! Many people end up using this TDM as canon or partial canon to their post-Veil history! As long as you get the consent of those you're threading with, that's perfectly fine. :)
2. Popo Shut Us Down; Oh crap, get to the getaway car! You may be innocent or have actually broken the law, but either way, you've got to escape those sirens because the cops don't know or care that you've got a license to kill and now you're wanted. Car, boat, chopper, whatever you want, just flee the scene together and fast!
3. The Floor is Lava; When spells go very wrong (or right?), sometimes childhood games aren't so funny... or imaginary.
4. Trapped in an Elevator; Bad luck or part of a villainous trap?
5. Roadtrip; You and the other character are on a mission together but it involves some travel. How will you handle life on the road together?
6. Trapped! One of the characters is trapped, whether behind bars or an unbreakable glass. Drama and/or epic breakouts ensue.
7. Apocalyptica. It's the end of the world!!11 Evil mages, horrible cults, the tarrasque, world war iii, you choose. The world needs some heroes, so maybe you should get on that.
8. Attack of the Killer Tomatoes: Whether mad science gone wrong, or dangerous magic, now there are people-sized tomatoes terrorizing the town. Someone better do something about that.
9. Critical Failure. There's failure, and then there's critical failure - the result of rolling a one on your d20. This is an epic level of fail often reserved for slapstick comedy, but sometimes having really horrible consequences. You just set fire to the book you were attempting to do research with. You just tripped and fell face first into a moat full of crocodiles. Here's a solid example.
10. Weapon Training! The Knights handed you a gun - and gave you access to a massive armory full of every kind of medieval and modern weapon you can imagine. Make use of the combat rooms and get in some sparring time!
11. Handcuffed Together; You've fallen prey to a set of cursed handcuffs, and now you and the other character are inseparable! Literally...
12. Savior; you've been tasked to save this person, no matter the cost. Maybe they're a stranger, maybe they're your closest friend, even your greatest enemy, but you have to save them. From who or what is up to you!
13. C-c-c-cellmates. Man, getting kidnapped stinks. Break out?
14. Texts From Last Night; Either go to tfln, and select one, or make up one of your own!
15. Shot By Your Teammate; In the heat of battle, accidents happen... and the other character just shot you.
16. Attack the Darkness; A classic dungeon crawl scenario! Never split the party as you make your way through a dungeon full of monsters and traps, looking for some kind of treasure.
17. Passive Aggressive Post-It Notes; Living with your fellow Knights 24/7, whether at the castle, or in close quarters on a mission, means you're going to get on each other's nerves sometimes. One or both of you is leaving passive aggressive post-it's for the other. Either respond in only post-it's back and forth, or roleplay out a confrontation once the notes get out of hand! Feel free to use the Post It Note Generator if you so choose!
18. Awkward Brunch; You've all seen plenty of these scenes before. There are tons of situations that can make things ~awkward~ between two people. And now you have to have brunch together. Uncomfortably pull through.
19. Fashion Show; Joining the Knights means getting a fancy suit of chainmail armor in blue and silver to wear for your Knighting ceremony. It weighs a ton and is awkward as fuck 8D You and the other character are trying them on for the first time together.
20. Another Goddamn Squiring Party: Squiring parties are exciting! Until you've been to a hundred of them.. Maybe this one will get spiced up with some drunken shenanigans???
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She is able to drag him back towards that warmth behind her, the water making it easier than it should be, though it is still a struggle since he is much taller and heavier than she is. It's when she is within feet of that tantalizing heat that she would once again hear a pause in the sound of the waterfall in the distance. Is that creature coming back for them? He seems to hear it as well, eyes desperately searching the water for any sign of whatever it is.]
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It's ok. I'll stop it.
[ under her breath she murmurs: ] Whatever it is...
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The feeling of dread is gradual, building slowly and terribly, as does the taste of burning, coppery blood that dances on the back of her tongue. It isn't a single sound that announces the things' presence, but the combination of all of her senses rioting.
It approaches quickly, the fire cloaked in it's churning, roiling, black-oil body burning the water away from its feet as it comes into focus along the grey horizon. Its size alone would be enough to signal that this is indeed not the same monstrosity as moments before, and as it grows closer the power and magic of the thing would begin to overwhelm the both of them.
The warmth at her back pulses in defiance of the creatures intimidating presence, almost seeming to wrap itself around her shoulders and back.]
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a shrill whistle pierces the air, followed by three explosions in a deafening roar that only it can hear. it's a 19 reflex save to halve the damage each time: 27, 19, and 18 sonic damage. ]
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The first two bursts of sound catch the creature completely off guard, staggering it backward and away from them as it takes the full damage from the first two attacks. The miasma of fire and swirling oil-like skin seems to recoil at the sonic waves, then rebounds to wrap around itself protectively, an eerie hiss emanating from it.
When the third attack comes, it's prepared, brushing it off almost negligently as it surges forward, thin tendrils of it's body-substance reaching out and towards her and her frozen companion simultaneously. One tendril goes to wrap around her (Reflex DC 21 to avoid becoming entangled), and the other twines itself around the neck of the prone man on the river-bed.]
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a scream roils out of her throat, the powerful reverberations of her maenad heritage creating an unearthly noise. the ray attack to hit was a nat 20 - for 26 fire damage ]
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It staggers backward, the grip it had on her companion loosening enough to release him with a splash (Grapple- Crit Fail), though it only seems to tighten its grasp on Faith (Grapple- Nat 20 LOL). It hisses, the smell of rotting flesh and burnt copper roiling over her as she becomes the sole focus of its attention. It squeezes, the tendrils around her throat thickening and tightening (for 5 damage) as it pulls her closer, a raw chuckle seeming to echo from what passes as it's throat.
A movement to their side would catch her eye, and she would see her companion stirring for the first time since she found him, his movements stiff and unsure (Will Save Nat 20 FINALLY). The thing in front of her doesn't seem to notice as he stands, anger and fear warring in his eyes as he reaches to his hip, coming up empty from the weapon he seemed to be looking for. He looks around desperately for something, anything, he can use to help Faith, but there is nothing but the three of them and the River.]
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The head swings back towards her as she tears the body-substance from her throat and her companion takes advantage of the distraction, anger replacing all other emotions in his gaze. One hand comes up, palm forward towards the beast as a red-gold glow envelopes it quickly. He releases the ball of energy with a roared word, electric heat crackling and snapping at the oily thing gripping her, hitting it square in the chest and avoiding Faith altogether (Nat 20 Spellcaster check).
Faith is dropped unceremoniously to the river bed as the thing staggers backward, stunned by the unexpected attack.]
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Her companion stares between her and the fallen creature, shock clearly written on his face as the thing is dragged away towards the sound of the falls, it's screams fading with distance.]
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[He sways on his feet for a moment before steadying himself, a determined look furrowing his brows as he focuses on Faith, seeming to look her over in search of injuries.] Are you okay, my lady?
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This is a... a nightmare? How? Who's?
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I'm sort of uh... intruding. [ she waves a hand helplessly like what can ya do ] Sorry about that.
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My nightmare...is in Death?
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she looks up at him, trying to give him something solid to hang onto in his confusion, but... confused herself now ] What do you mean "in Death"?
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This is the River that all succumb to at the end of their days, is it not? [He looks around at the flat greyness surrounding them, the confusion clearing just enough as he finds a thread of a memory to follow, lending conviction to his words.] I've never seen it before, but my M- [he pauses, swallowing deeply as pain crosses his features again] It was spoken of before, and this is very reminiscent of those tales.
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A Dreamwalker? [The way he says it would give her the impression that it's, to him at least, an official title she holds.]
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So, your connection to the Dream Goddess is what allows you to enter other's dreams? [he pauses.] If this is nothing but a dream...? Where am I?
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Flashes of the Reservoir, the Charter Stones, his Mother, Kerrigor, a golden chalice filling with blood...
He stumbles backward, water sloshing up to spatter his pants. His hands come up to cradle his head, tugging at his hair as a low, painful groan rumbles from his chest.]
I- [he swallows deeply, pained eyes meeting hers again, and the look in them is so lost and full of sorrow it's almost enough to drown the both of them.] I.. I can't. [he shakes his head, eyes searching hers, looking so alone it's hard to tell if he'll be able find his way back]
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